With limited research available and access to our international users, our team relied on secondary research methods and studied existing educational apps as models. We looked to the big apps such as Youtube and Facebook for UI patterns with worldwide familiarity. The team collaborated on what the primary features should be and how to prioritize them.
After sketching screen layouts and working up wireframes, we developed two wireframe-prototypes to deploy for remote testing. We planned to use the existing Health4TheWorld student network, both by distributing links to online tests and video-conferencing with classrooms to get immediate feedback. Click my prototype below:
When presenting to students in Cameroon, our video calls failed due to poor connectivity. This indicated a critical issue with our plan, that some users lack a strong-enough connection to watch videos. As a data-economical alternative, I proposed we create a text-based version of the lectures. While this opens up the need for transcription of the video lectures, it could greatly accessible solution for the healthcare providers.
We're currently processing and presenting our findings to the stakeholders, advocating for necessary changes and further research. I'm really excited for the upcoming visual design and working with developers to get this product into real users' hands.